// ------------------------------------------------------ Naming ------------------------------------------------------
Name Pzkpfw2 F
ShortName Pz2
ItemID 4836
// ------------------------------------------------------ Visuals ------------------------------------------------------
Icon IconPz2
Model evp2.Pzkpfw2
Texture Pzkpfw2
RotateWheels True
//Third Person Camera Distance
CameraDistance 7.5
// ------------------------------------------------------ Movement ------------------------------------------------------
//Throttle
MaxThrottle 1.6
MaxNegativeThrottle 0.5
//Steering modifiers
TurnLeftSpeed 0.3
TurnRightSpeed 0.3
//For calculating whether wheels are on the ground or not for driving
WheelRadius 1.5
//Wheel positions for collision handling. Tanks still have 4 wheels, they are just the corner ones.
WheelPosition 0 -32 -8 -18
WheelPosition 1 -32 -8 18
WheelPosition 2 32 -8 18
WheelPosition 3 32 -8 -18
WheelSpringStrength 0.5
//If true, then all wheels will apply drive forces
FourWheelDrive true
//Tank mode activate
Tank true
// ------------------------------------------------------ Weaponry ------------------------------------------------------
//Weapon types. Options are Missile, Bomb, Gun, Shell, None
Primary Shell
Secondary Gun
//Time between shots in 1/20ths of seconds
ShootDelayPrimary 4
ShootDelaySecondary 2
//Whether to alternate or fire all together
AlternatePrimary False
AlternateSecondary False
//Firing modes. One of SemiAuto, FullAuto or Minigun
ModePrimary FullAuto
ModeSecondary FullAuto
//Add shoot origins. These are the points on your vehicle from which bullets / missiles / shells / bombs appear
ShootPointPrimary 32 18 -4 turret 
ShootPointSecondary 26 18 5 turret MG42ZB
// ------------------------------------------------------ Inventory ------------------------------------------------------
CargoSlots 16
BombSlots 0
MissileSlots 5
AllowAllAmmo true
//Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 1000
// ------------------------------------------------------ Passengers ------------------------------------------------------
Driver 0 8 0 -360 360 -10 20
RotatedDriverOffset -5 9 1
Passengers 0
// ------------------------------------------------------- Sounds -------------------------------------------------------
StartSound Pz2_Idle
StartSoundLength 40
EngineSound Pz2_Engine
EngineSoundLength 40
ShootSound MG34_Shoot
ShellSound 2cmKwK30_Shoot
// ------------------------------------------------------ Recipe ------------------------------------------------------
//Each section of the plane may have many parts
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core
AddRecipeParts turret 1 27080_Part_Turret_Tank 7 27020_Mat_Armor_Steel
AddRecipeParts core 1 27067_Part_Chassis_Tank 9 27020_Mat_Armor_Steel
AddRecipeParts leftTrack 1 27075_Part_Wheel_Tanktrack
AddRecipeParts rightTrack 1 27075_Part_Wheel_Tanktrack
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
AddDye 5 gray
// ------------------------------------------------------ Health and hitboxes ------------------------------------------------------
SetupPart core 2500 -42 -10 -15 72 33 36
BulletDetection 5